using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("StoreModeCardButton")]
	public class StoreModeCardButton : UIBButton
	{
		public Texture m_dustTexture => method_3<Texture>("m_dustTexture");

		public StoreModeCardButton(IntPtr address, string className)
			: base(address, className)
		{
		}

		public StoreModeCardButton(IntPtr address)
			: this(address, "StoreModeCardButton")
		{
		}

		public new void Awake()
		{
			method_8("Awake");
		}
	}
}
